GameBall Thumb - Limited Edition (Preorder)

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This is your last chance to get a Limited Edition (LE) model of GameBall Thumb. In stock and now shipping!


GameBall Thumb  is the world’s first thumb trackball mouse developed specifically for the computer gamer. We leveraged our learnings from the original GameBall and incorporated the gaming specific features wanted by the community.

The Limited Edition (LE) model includes a red ball with a red base and will only be sold for a limited time. The Standard Edition (SE) will have a black ball and all black body. The Standard Edition model will go on sale once the Limited Edition version is sold out.

GameBall Thumb is a collaboration with ProtoArc. The two companies have agreed to explore future projects together. This relationship is a great opportunity to leverage the benefits both companies can offer and create some exciting new products. You can find out more about ProtoArc here.

  • Wired or Wireless operation
  • High resolution Pixart sensor
  • 6 native DPI settings up to 5,000
  • Built in precision button
  • RGB lighting
  • No additional software needed
  • Ceramic bearings
  • Kailh switches
  • 1000hz polling rate (Wired & Wireless)
  • Built-in adjustable base (20 degrees)
  • Rechargeable internal battery
  • 6 button operation (left, right, middle, back, forward, precision)
  • Detachable braided cable
  • Removable ball for easy cleaning
  • Windows 8 or later

  • Mac OS X versions 10.10 or later

  • Popular Linux distributions

  • Chrome OS

  • Android 5 or later

  • Pixart PMW3325 Sensor

  • Wireless 2.4Ghz (includes USB Receiver)

  • 5.12 inches (130mm) long

  • 4 inches (102mm) wide

  • 2 inches (50 mm) tall

  • 900mA Lithium battery

  • Battery life: 30 - 90 days per charge based on usage

  • 34mm size ball

  • Kailh GM2.0 20 million+ switches

  • DPI levels (300, 600, 1200, 2000, 3000, 5000)

  • 1.8m detachable braided cable (Wired operation & charging)

  • 1000hz polling rate

  • Weight 190g / 6.7oz

  • FCC and CE certified


For international customers: please note that shipping costs do not include any additional taxes/duties that may be required. Click here for shipping and tax information

Click here for details on refunds and warranty

Customer Reviews

Based on 44 reviews
Michael Herman
Pretty good with some caveats

The ball itself is very smooth and I like the feel of the buttons. The battery life so far has been excellent. I wish the sensitivity toggle was under the pinky (as it is on some older Elecom thumb balls) but that may be personal preference. My biggest complaint is the lack of a slot for the dongle. I use the magnet for the angle paddle to hold it when it is not in use, but I think this is a pretty major oversight as every wireless mouse I have used has one. Overall I'm happy with it.

L. B.
4.5 Stars, Excellent Choice

GameBall Thumb has been great to me. I had some difficulty with the layout of the original GameBall (although the overall quality was fantastic) for certain mouse functions. The Thumb makes playing RTS/MOBAs much smoother and I use it most of the time now. I find that the adjustable base is plenty sturdy and holds strong on normal use, and personally I don't find an issue with the additional button placements. Wireless option has been extremely convenient for small work spaces and traveling with a computer.

The only half-complaint I could imagine is that the ball seems a bit less smooth than the original when spinning, but it works well and accurately.

For the price point, I think this is an excellent option and I can say I easily prefer it over similar thumb trackball mice I've used.

Ike Eisenhower
Not Well-Thought-Out For Thumb Users

Build quality okay, but button layout is ignorant: DPI-switching and (sigh) blinky-lights-control are right in the way of user's thumb edge. Sure you can load a software abstraction layer to switch function or disable them but there aren't any other extra buttons to dedicate to DPI-switching so you'd have to switch in and out of remaps just to dynamically control twitch-calibre sensitivity. On top of that you'll need an additional software layer to be able to dynamically implement acceleration and all told it feels like a rushed borrowed piece of hardware without any proper attention to drivers. Additionally the swivelly base is uncomfortable in either of its positions and is unlockable/unremovable. It cannot sit flat like a T-BB18 or even an M570 and lacks the thumb-reach ergonomy of either. If you're used to an old MS thumb-ball or an MX Ergo it might be a good option if you're willing to futz with ancillary software to tune it, but if you're from a Trackman lineage, don't bother.

Hello Ike,

Thank you for the feedback. Sorry GameBall Thumb wasn't a good fit for you.
We do offer a 30 day refund for customers. Either way, thank you for giving us a try.

Alexander Christian
A solid Logitech alternative.

I have no complaints. It's a very well-designed thumb trackball. Battery life obviously won't be as long as a Logitech M570, but other than that I have yet to find fault with it. I particularly like the adjustable riser.

Thank you

Carl Panco
Good, but

As thumb-balls go the best around was Logitech, there is one issue here though, the mouse buttons on their two best models almost universally go kaput after a relatively short amount of time which, for me, was about a year of regular work and hobby use.

The GameBall thumb is fantastic in this regard so far considering that, ya know, the mouse buttons work. The adjustable pitch is nice and the only thing it does not have that I would totally pay for on the regular GameBall is an option to switch between 2 wireless profiles so I can have it on two different computers. But that is an uncommon feature that I doubt many give a hoot about. All in all this mouse works wonderfully for what it needs to be. The other buttons function well and are placed in the right spots.

The but is the ball itself. The regular GameBall's action is super duper friggin smooth. This one is about as smooth as other track ball mouses. It isn't exactly precise with the finite movements (hence the precision mode). I dunno what the difference is really between the regular GameBall and the thumb, is it the pitch angle that the thumbs sit in that causes this? For whatever reason if I am going to game, the regular GameBall is not "much" better just because the action is smoother, but its smoother enough that I would choose it every time over the thumb, or any thumb trackball for that matter. Hardly seems a big but considering this is just inherent in thumb-balls apparently, but a but nonetheless.